﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
namespace XYZshell.Game.CardGameEngine
{
	/// <summary>
	/// 桌面
	/// </summary>
	[Serializable]
	public  class Desktop:GameObject
	{
		public Desktop()
		{
			Decks = new List<Deck>();
			Areas = new List<DesktopArea>();
		}
		[XmlIgnore]
		public List< Deck> Decks
		{
			get;
			private  set;
		}
		[XmlIgnore]
		public List<DesktopArea> Areas
		{
			get;
			private set;
		}
	}
}
